Before I start to create blendshapes and bind the rig i have been texturing the main chicken character. This is proving tricky as the texture is making to the charcter seem very flat. I knew that might be the case as its quite a low res model however i thought the textures and bump would bring out the features alot more. We had comtemplated a feather system for the chicken using either fur or dynamics however after some testing we found it unpredictable and something beyond our technical scope. So textures and bumps it is.
BA Honours Short Film
Friday, February 8, 2008
Subscribe to:
Post Comments (Atom)
1 comment:
lose that flippin eyebrow
Post a Comment