Wednesday, November 28, 2007

Redraft of Animatic

This is the introduction re-done with the farmer now being use dto scare the chickens at the beginning. I like this version alot better. Produced by Gary Butler and I.




Farmer Concepts

I have done some concept for the farmer as he will now feature more in the story than before and may need to be modelled in 3d. I have gone for the traditional farmer look of dungarees, check shirt and flat cap.


Exterior Environment Concept

Our film starts from dusk and finishes at dawn when our chicken realises he is a cockerel and cries a cock a do doddle do. This barn was 3d modelled and textrued by Reywel Hyland and composited and lit by myself.













These are references images found off the internet. To help with my dusk time concept.



Tuesday, November 27, 2007

Updates on Main Chicken(Hero){Modelling}

The model for the animatic raised some issues. I have played around with the model further elongating certain limbs and change the proportions of the chicken. However when presenting it to the group, people felt it lacked any character and that he was now too slim(First picture). I have played around again with the proportions and with fatter thighs i feel it now has more character.

Sunday, November 25, 2007

Names for Film

For some light relief after some disappointing news about the animatic. I thought i could try come up for a name for our film and the farm. I brainstormed words relating to farms, chicken anything i could think of. Here are a few names i came up for the name of the film:
Sunny Side Up, Get Laid, Hard Boiled, Shell Shocked, Couped Up, Oeuf, Chicken Scare,Labour Day, Baron. Not great im afraid

Updates

I have been helping with doing storyboard and animatics. We have done a 3d blockout but after having a look at it completed it was obvious some issues need to be addressed. The film i felt lacked decent pace and any dramatic effect we were after. The robbery scene lack any build u pof suspense.I felt at this point we should go back to the drawing board and work on changing certain shots and cut the fat.It is a brave decision so far into the animatic but i feel it will benefit us and our story to work on getting it right now We decided we should bring the farmer more into the story. As we could have more of conflict between our chicken and the farmer. Iv been working on the building the robbery scene up and drawn up some rough storyboards. Also i have sketched a few designs of our farmer.

Animatic and Storyboard

Here is our rough animatic. I am quite disappointed with the way its tells our story. Mike Hirsch reviewed it and said it lack the tension he was expecting and he suggested we bring the farmer into the story and try rearranging certain camera angles which will flow the shots better into each other.With the farmer more prominent in the story we could use him to build up more dramatic effect when our hero is trying to steal the egg.

Friday, November 9, 2007

Modelling Main Character

My expertise lies mainly in modelling so i decided i wanted to model the main character. Samir and Gary had requested a basic model which they could rig to start some rough poses for the animation blockout. I gave them a rough model and it was obvious there was some issues with the scale of certain limbs that were making certain hard to achieve certain animation. I have been playing around with the character still not the finsih article but the smaller more slimer chicken prefered.







An issue was raised about how we are going to make our main charcter look more femine because the twist in the story is she is actually a cockerel. So i dont want his cox comb to be too big

Tuesday, November 6, 2007

Concept

These concept pieces i created for our main chickens coup in the story. My main aim was to work out the lighting over the course of the animation. The whole story happens over the course of an evening so i changed the lighting to fit in with the moon falling and the sunrising. The lighting goes from being a purple overtone to a more redder tone this also emphasizes the anxiety he will be going through whe nnot being able to lay an egg.




The purple tone will be used at the beginning of the story.
Once the realisation hits our chicken that he cant lay an egg a red overtone will soon develop. The more golden lighting is when he realises in a golden halo moment he is actually a cockerel.
I feel this type of lighting will give our animation more depth.















Storyboarding

The storyboarding process took longer than anticipated.We decided to blockout the scenes in 3d and layer it with 2d drawings of the characters animated for individual scenes. We didnt achieve the look we were quite after in the storyboard but it helped us find out what camera angles would work in 3d and which wouldnt.
Reywell produced the exterior look of the barn and the animation of the truck pulling up to the barn. Samir and I work on the internal shots of the barn. With Gray and myself doing the drawings for the scenes.



















Formative Assessment

We had our group assessment with Mike Smith and Mike Hirsch and they were impressed with the amount of work we had done but it was made clear by them that we need a production plan to structure our project efficiently. I produced a production plan up till January breaking down the tasks we needed to do and assigning to people whos expertise falls into that category.