Friday, February 29, 2008

Blendshapes for main character

I have started to work on the blendshapes for our main character. This proving more difficult than expected. I am relying on the emotion comming from the eyes.

Friday, February 15, 2008

Weighting Main Chicken

I have almost finished the facial controls e.g eyes controls, tongues, basic jaw movements however iam still to start the facial blendshapes. I will start this as iam just starting the body weighting which shouldnt take me too long.

Monday, February 11, 2008

Texturing Farmer

Iam having some problems with the main chicken so until i see reywel i have continued with texturing the farmer.
As he wont be seen much in the film i have cut some corners but the texturing i have done is still pretty detailed .I dont like things done by half and another benefit is if the character comes out well he can potentially be used in my showreel.

Friday, February 8, 2008

Texturing Main Character






Before I start to create blendshapes and bind the rig i have been texturing the main chicken character. This is proving tricky as the texture is making to the charcter seem very flat. I knew that might be the case as its quite a low res model however i thought the textures and bump would bring out the features alot more. We had comtemplated a feather system for the chicken using either fur or dynamics however after some testing we found it unpredictable and something beyond our technical scope. So textures and bumps it is.